Geometry Dash | |
---|---|
Genre(s) | Runner, music, platformer |
Developer(s) | Robert Topala |
Publisher(s) | RobTop Games |
Platform(s) | iOS, Android, Windows Phone, Microsoft Windows, macOS |
Original release | iOS, Android August 13, 2013 Windows Phone June 12, 2014 Microsoft Windows, macOS December 22, 2014 |
First release | Geometry Dash August 13, 2013 |
Latest release | Geometry Dash SubZero December 21, 2017 |
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Geometry Dash is a series of music platforming video games developed by Swedishdeveloper Robert Topala, also known as RobTop.[1] The first game, known simply as Geometry Dash, was released on iOS and Android on August 13, 2013.[2][3] In Geometry Dash, players control the movement of an icon and navigate along music-based levels, while avoiding obstacles such as spikes or collisions with blocks that instantly destroy the icon on impact; this will even apply to the wave if the block does not have a D block.
Geometry Dash currently consists of 21 official levels from an initial number of 7. It is well known for its extensive level creation system, where players can create their own custom courses, share them online, and play courses designed by other players. More than 69 million custom levels have been created.[citation needed] In addition to the 21 official levels, certain user-created levels have been featured in in-game content, such as map packs, gauntlets, the hall of fame, daily non-demon level, weekly demon, and the search bar.[1] In-game currency, such as stars, secret coins, user coins (verified only), mana orbs, or diamonds can be obtained from chests, or official and user-created levels.
In addition to the original game, 3 other spin-off games in the series have been made: Geometry Dash Meltdown, Geometry Dash World, and Geometry Dash SubZero.
Gameplay
Geometry Dash can be played with a touchscreen, keyboard, mouse, or controller (depending on the platform). The player uses the jump function to control the movement of their icon. To jump, the player can press on the screen on touchscreen devices, hit the spacebar or up arrow on a keyboard, left-click with a mouse (this will apply to BlueStacks but only 1 player), or press A on a controller. The player can hold down jump to constantly interact with certain vehicles.
The objective of the game is to complete a level by reaching its end. Notably, if the player crashes into an obstacle, the level restarts from the beginning, an exception being in Practice Mode.[4] Users cannot control the speed at which the icon is moving. The timing and rhythm of the in-game music are key parts of the game, often in relation to each other.[4]
In the game, the player's icon takes the form of one of seven different vehicles, each of which behave differently with each interaction. In the default cube form, the player taps to jump from the ground, and holds to make repeated jumps. In the ship, the player holds to move up and releases to move down. With the ball, the user taps to switch gravity from the ground. In the UFO, the player taps to jump in mid-air. With the wave, the player holds to move up diagonally and releases to move down diagonally; gravity affects the opposite. With the robot, the player holds to make a long jump from the ground, and releases to stop the jump. With the spider, the player taps to flip gravity and teleport to the nearest floor or ceiling. The same applies to the mini forms except the mini-wave, where it moves at an angle of 62.5 degrees.
Player movement is further complicated by portals, which allow the player to change between vehicles, reverse the direction of gravity, change the size of their vehicle, or mirror the direction of their movement. Furthermore, pads and orbs provide the player the ability to jump automatically or mid-air.
There are 21 official levels in the full version of Geometry Dash, 18 of which are unlocked upon installation. Each level grants rewards upon completion[4] and contains 3 secret coins, which are used to unlock the three locked levels.[5] For official levels from RobTop, the levels steadily progress in difficulty, which is categorized into 6 levels: Easy, Normal, Hard, Harder, Insane, and Demon. For user-generated levels, there are 12 difficulties, one being Auto which is for levels where the player does not need to make any inputs to complete the level, Unrated or N/A where RobTop has not rated the stars or difficulty, or through triggers, and using blocks, it shows pictures, or videos like the Geometry Dash Legends series made by Geometry Dash User, OmegaFalcon. The Demon difficulty in user-generated levels is separated into 5 different difficulties known as Easy, Medium, Hard, Insane, and Extreme Demons. Each difficulty rewards a certain number of stars upon completion. The stars given in official levels are different from the number of stars given in user-generated levels. For example, official levels rated Demon (such as the 20th level: Deadlocked) grant the player 14 (Clubstep or Theory of Everything 2) or 15 stars (Deadlocked) upon completion while user-generated Demon levels give 10 stars. Players can also earn achievements that unlock rewards like icons or colors.[6] Players may also utilize three shops, where they can spend an in-game currency called 'mana orbs', collected through playing and completing levels.[citation needed] Each game in the series has a practice mode that can be used for any level which allows the player to restart at manually or automatically placed checkpoints instead of the very beginning.[6] A level cannot be officially completed on practice mode, though completion can lead to certain rewards like colors and icons. The game also features the ability to upload and download user-created levels, though this is not possible in Geometry Dash Lite or the spin-off games.[7] The player must complete their level with all user-placed coins in normal mode in order to ensure that it is possible to complete before the level can be uploaded. Changes after the verification will render it unverified.[6] The difficulty setting is determined by Topala. The creator of a given level, its players, and the game's moderators can influence this decision.
Main Levels
There are 21 official levels in Geometry Dash created by Robert Topala, each of them having 3 secret coins.
The list of them is given below:
No. | Level Name | Artists | Stars Rewarded | Practice Mode Reward | Normal Mode Reward | Mana Orbs Rewarded | Release Date | Difficulty | Game modes | Prerequisites | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Full Version | Lite Version | Before | Now | |||||||||
1 | Stereo Madness | ForeverBound | 1 star | Primary | Cube 5 | 50 orbs | Initial Release | Easy | Cube, Ship | Already unlocked | ||
2 | Back On Track | DJVI | 2 stars | Primary | Cube 6 | 75 orbs | Initial Release | Update 1.2 | Normal | Easy | Cube, Ship | |
3 | Polargeist | Step | 3 stars | Primary | Cube 7 | 100 orbs | Initial Release | Update 1.3 | Hard | Normal | Cube, Ship | |
4 | Dry Out | DJVI | 4 stars | Primary | Cube 8 | 125 orbs | Initial Release | Update 1.4 | Harder | Normal | Cube, Ship | |
5 | Base After Base | 5 stars | Primary | Cube 9 | 150 orbs | Initial Release | Update 1.6 | Harder | Hard | Cube, Ship | ||
6 | Can't Let Go | 6 stars | Primary | Cube 10 | 175 orbs | Initial Release | Update 1.7 | Insane | Hard | Cube, Ship | ||
7 | Jumper | Waterflame | 7 stars | Primary | Cube 11 | 200 orbs | Initial Release | Update 1.8 | Insane | Harder | Cube, Ship | |
8 | Time Machine | 8 stars | Primary | Cube 14 | 225 orbs | Update 1.1 | Update 1.921 | Insane | Harder | Cube, Ship | ||
9 | Cycles | DJVI | 9 stars | Cube 15 | Cube 16 | 250 orbs | Update 1.2 | Update 2.0 | Insane | Harder | Cube, Ship, Ball | |
10 | xStep | 10 stars | Cube 17 | Cube 18 | 275 orbs | Update 1.3 | Update 2.1 | Insane | Cube, Ship, Ball | |||
11 | Clutterfunk | Waterflame | 11 stars | Primary | Ship 2 | 300 orbs | Update 1.4 | Update 2.11 | Insane | Cube, Ship, Ball | ||
12 | Theory Of Everything | DJ-Nate | 12 stars | Primary | Cube 27 | 325 orbs | Update 1.5 | Update 2.12 | Insane | Cube, Ship, Ball, UFO | ||
13 | Electroman Adventures | Waterflame | 10 stars | Primary | Ship 9 | 275 orbs | Update 1.6 | Update 2.2 | Harder (1.6) | Insane | Cube, Ship, Ball, UFO | |
14 | Clubstep | DJ-Nate | 14 stars | UFO 2 | Secondary | 500 orbs | Update 1.6 | TBA | Demon | Cube, Ship, Ball, UFO | 10 secret coins | |
15 | Electrodynamix | 12 stars | Primary | Cube 35 | 325 orbs | Update 1.7 | Insane | Cube, Ship, Ball, UFO | Already unlocked | |||
16 | Hexagon Force | Waterflame | 12 stars | Primary | Cube 42 | 325 orbs | Update 1.8 | Insane | Cube, Ship, Ball, UFO | |||
17 | Blast Processing | 10 stars | Primary | Cube 44 | 275 orbs | Update 1.9 | Harder | Cube, Ship, Ball, UFO, Wave | ||||
18 | Theory of Everything 2 | DJ-Nate | 14 stars | Primary | Cube 45 | 500 orbs | Update 1.9 | Demon | Cube, Ship, Ball, UFO, Wave | 20 secret coins | ||
19 | Geometrical Dominator | Waterflame | 10 stars | Primary | Robot 3 | 275 orbs | Update 2.0 | Harder | Cube, Ship, Ball, UFO, Wave, Robot | Already unlocked | ||
20 | Deadlocked | F-777 | 15 stars | Primary | Robot 5 | 500 orbs | Update 2.0 | Demon | Cube, Ship, Ball, UFO, Wave, Robot | 30 secret coins | ||
21 | Fingerdash | Morgan David King | 12 stars | Primary | Cube 74 | 325 orbs | Update 2.1 | Insane | Cube, Ship, UFO, Wave, Robot, Spider | Already unlocked |
Development
According to Topala, the game began as a project that could have moved in any direction. He made the remarks, 'it simply started as a template with a cube that could crash and jump' and 'there really was no detailed plan'.[8] He previously developed it for the computer, but later altered his plan and made attempts to make it a mobile game. Topala was inspired by 'The Impossible Game' and he took about four months to create the game and take it to the App Store and Google Play Store. In the beta version, the game was called Geometry Jump, but was later changed to Geometry Dash.
Upon its release, Geometry Dash had just seven levels, which are now currently free to play on the game's free version, alongside six other levels released in later updates in the full version. It soon gained serious popularity around the world, especially Canada, where it achieved the title as the most popular paid iPhone app in June 2014.[9] There are four free versions of the game, one being Geometry Dash Lite which currently (as of Lite's update 2.2) includes the first 13 levels from the full version.[5]
Soundtrack
ForeverBound | DJVI | Waterflame | DJ-Nate | F-777 | Dex Arson (all of them are in Geometry Dash World) | Morgan David King | Others |
---|---|---|---|---|---|---|---|
Stereo Madness | Back on Track | Jumper | Theory of Everything | Deadlocked | Payload | Fingerbang (alt. Fingerdash) (MDK) | 'Nock 'Em (BossFight) (SubZero) |
Polargeist | Time Machine | Clubstep | The Seven Seas (Geometry Dash Meltdown) | Beast Mode | Press Start (MDK) (Geometry Dash SubZero) | Power Trip (BoomKitty) (SubZero) | |
Dry Out | Clutterfunk | Electrodynamix | Viking Arena (Geometry Dash Meltdown) | Machina | |||
Base After Base | Electroman Adventures | Theory of Everything 2 | Airborne Robots (Geometry Dash Meltdown) | Years | |||
Can't Let Go | Hexagon Force | Monster Dance Off (Geometry Dash World) | Frontlines | ||||
Cycles | Blast Processing | Embers | |||||
xStep | Space Pirates (Geometry Dash World) | Round 1 | |||||
Striker (Geometry Dash World) |
In addition to the official songs, players can create levels with custom music via Newgrounds, using the ID system, those that are from other games in Newgrounds, or using NONG's which are songs that are not on Newgrounds.[10] However, if an uploaded song violates copyright, is not suitable for Newgrounds, restricted for any reason, if the artist who uploaded a song hasn't been scouted yet, or if a song doesn't exist or deleted, it will not be allowed for use, and levels with the sound will not play.
Reception
The game has opened to generally positive reviews from critics. Softpedia complimented the game's style and challenge that it brings up, saying, 'While it can get a bit frustrating sometimes, you can always complete the stages using the practice mode and then jump into the many different user-generated levels.'[11]148Apps gave the game a positive review, stating, 'Geometry Dash provides all of the challenge expected from an 'impossible' game while also making it more accessible to newcomers.'[12]Geometry Dash has also been listed by the reviewer Chris Morris on the website Common Sense Media as a child-friendly video game that parents could let their children play on, stating that the game was a 'good way to handle frustration', and that 'families can also talk about rhythm and the joy of dancing in time with music'.[13] On the App Store, Geometry Dash was ranked 2nd for the app's Top 10 Paid iPad Games and 7th for Top 10 Paid iPhone Games in 2018.[14]
Other editions
For Geometry Dash World, Gamezebo praised the game's captivation and decent gameplay styles, though the reviewer noted that it was not the 'most interesting looking game out there'.[15] Gerson Noboa from AndroidGuys praised the Geometry Dash spin-off, stating that, 'Geometry Dash World is a worthy addition to your game arsenal. Thanks to tightly connected graphical and sound elements, the game provides an awesome, integrated experience that is rarely seen in Play Store games'.[16]
Spin-offs
Geometry Dash Lite
Geometry Dash Lite is a free version of the game with advertisements and gameplay restrictions. Geometry Dash Lite has 13 levels, but lacks the ability to create and play custom user-generated levels. It also has a much more limited selection of character customization options, missing many of the icons and colors that can be used in the full game.[17][18]
Geometry Dash Meltdown
On December 16, 2015, Robert Topala announced a spin-off game titled Geometry Dash Meltdown,[19] which was released on December 19, 2015 for iOS and Android.[20][21] Currently (as of update 1.0) it includes 3 levels (featuring the songs of F-777) with new icons from version 2.1 made to showcase the 2.0 features to those who do not own the full version.
Geometry Dash World
On December 21, 2016, Robert Topala announced a second spin-off game titled Geometry Dash World,[22] saying that it would come out on the same day. Currently (as of update 1.0) includes 2 worlds with 5 levels in each world, new 2.1 icons, a shop, a new vault, daily quests, levels & rewards, and secret chests made to showcase some of the new 2.1 features that were included in the update of the full version.[23][24]
Geometry Dash SubZero
On December 12, 2017, Robert Topala announced a third spin-off game titled Geometry Dash SubZero,[25] which was released on December 21, 2017.[26][27] It consists of three levels. It is currently the latest stand-alone game released in the series,[28] and the first to offer some features of the main game's unreleased (as of January 2021) update 2.2, including features from the update such as new icons and camera control triggers.[29]
References
- ^ ab'Track of the Day: 'Geometry Dash' by Robert Topala'. The Atlantic. 24 August 2017.
- ^'Geometry Dash - Apps on Google Play'. play.google.com. Retrieved 26 April 2021.
- ^'Geometry Dash'. App Store. Retrieved 26 April 2021.
- ^ abc'Geometry Dash Review'. Softpedia. Andrei Dobra. 9 January 2015. Retrieved 2 January 2016.
- ^ ab'Geometry Dash: Best tips, tricks, and cheats!'. imore.com. 7 May 2017.
- ^ abc'Geometry Dash Review'. Bio Gamer Girl. E.J. Smith. 31 December 2014. Retrieved 1 January 2016.
- ^'The Version 2.0 Update For 'Geometry Dash' Just Hit The App Store'. toucharcade.com. 26 August 2015.
- ^'Smart strategies fuel Geometry Dash's slow jog to success'. Cult Of Mac. Luke Dormehl. 27 June 2014. Retrieved 19 December 2015.
- ^''Geometry Dash' top paid iPhone app in Canada'. Toronto Star. The Canadian Press. 24 June 2014. Retrieved 19 December 2015.
- ^'Geometry Dash + Newgrounds – RobTop Games'. robtopgames.com. Retrieved 15 October 2018.
- ^'Geometry Dash reviews for PC'. Metacritic. Retrieved 2 April 2018.
- ^'Geometry Dash reviews for iOS'. Metacritic. Retrieved 2 April 2018.
- ^'Geometry Dash App Review'. commonsensemedia. Retrieved 22 August 2018.
- ^Baptiste Su, Jean (4 December 2018). 'Apple Unveils 2018's Most Popular iPhone And iPad Apps: Fortnite, YouTube, Minecraft And More'. Forbes. Retrieved 14 April 2019.
- ^'geometry Dash World reviews for iOS'. Metacritic. 16 January 2017.
- ^Noboa, Gerson (1 May 2017). 'Geometry Dash World (Review)'. AndroidGuys. Retrieved 22 August 2018.
- ^'Geometry Dash Lite - Apps on Google Play'. play.google.com. Retrieved 26 April 2021.
- ^'Geometry Dash Lite'. App Store. Retrieved 26 April 2021.no-break space character in
|website=
at position 4 (help) - ^Geometry Dash Meltdown Trailer, retrieved 25 April 2021
- ^'Geometry Dash Meltdown'. App Store. Retrieved 25 April 2021.
- ^'Geometry Dash Meltdown - Apps on Google Play'. play.google.com. Retrieved 25 April 2021.
- ^Geometry Dash World!, retrieved 25 April 2021
- ^'Geometry Dash World - Apps on Google Play'. play.google.com. Retrieved 25 April 2021.
- ^'Geometry Dash World'. App Store. Retrieved 25 April 2021.
- ^Geometry Dash SubZero Released!, retrieved 25 April 2021
- ^'Geometry Dash SubZero'. App Store. Retrieved 25 April 2021.
- ^'Geometry Dash SubZero - Apps on Google Play'. play.google.com. Retrieved 26 April 2021.
- ^''Geometry Dash SubZero' is the latest stand-alone expansion for RobTop Games' Geometry Dash series'. androidpolice.com. 22 December 2017.
- ^'RobTopGames - YouTube'. www.youtube.com. Retrieved 25 April 2021.
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